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    <title>andyp's images</title>
    <link>http://andyp.pfastergames.com/pix/</link>
    <description>andyp's images photoblog</description>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <generator>pixelpost</generator>
    
        <item>
        <title>panda editor prototype</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=256</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20090614131600_screenshot.png&quot;&gt;
	&lt;br /&gt;panda3d 1.6.2, Fedora 11 x86_64, pygtk
	</description>
        <pubDate>Sun, 14 Jun 2009 13:16 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=256</guid>
        </item>
        
        <item>
        <title>something i&#039;ve been working on</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=255</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20081228133620_screenshot-2.png&quot;&gt;
	&lt;br /&gt;the GUI in the upper left was built with Glade, converted to Python with glade2py. the GUI is displaying the &quot;render&quot; scenegraph of a simple Panda3D world.  The box with the wireframe sphere was selected by clicking on an entry in the GUI.
	</description>
        <pubDate>Sun, 28 Dec 2008 13:36 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=255</guid>
        </item>
        
        <item>
        <title>obj2egg example</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=254</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20081215173717_screenshot-panda viewer-3.png&quot;&gt;
	&lt;br /&gt;example of .obj format model with textures converted to .egg format with obj2egg.
	</description>
        <pubDate>Mon, 15 Dec 2008 17:37 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=254</guid>
        </item>
        
        <item>
        <title>3ds2egg example</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=253</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20081215172129_screenshot-panda viewer-5.png&quot;&gt;
	&lt;br /&gt;screenshot of the Sponza atrium in .3ds format converted to .egg format, viewed with Panda3d&#039;s &quot;pview&quot;.
	</description>
        <pubDate>Mon, 15 Dec 2008 17:21 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=253</guid>
        </item>
        
        <item>
        <title>csx2egg example</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=252</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20081215170926_screenshot-panda-4.png&quot;&gt;
	&lt;br /&gt;a work in progress. this image is a screenshot of a model read from a .csx file in Constructor format and converted to Panda3D .egg format, and viewed with panda&#039;s model view &quot;pview.&quot;  no textures.
	</description>
        <pubDate>Mon, 15 Dec 2008 17:09 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=252</guid>
        </item>
        
        <item>
        <title>sunset environment</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=251</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20071026000343_screenshot_003-00002.png&quot;&gt;
	&lt;br /&gt;screenshot of a sunset environmental test running in TGE.  skybox made with bryce 6.1. 
	</description>
        <pubDate>Fri, 26 Oct 2007 00:03 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=251</guid>
        </item>
        
        <item>
        <title>great hall #4 (black and white)</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=250</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20061128084034_great-hall-4-bw-copy.jpg&quot;&gt;
	&lt;br /&gt;
	</description>
        <pubDate>Tue, 28 Nov 2006 08:40 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=250</guid>
        </item>
        
        <item>
        <title>great hall #4</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=249</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20061128083012_great-hall-4.jpg&quot;&gt;
	&lt;br /&gt;
	</description>
        <pubDate>Tue, 28 Nov 2006 08:30 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=249</guid>
        </item>
        
        <item>
        <title>great hall #3</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=248</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20061128082941_great-hall-3.jpg&quot;&gt;
	&lt;br /&gt;
	</description>
        <pubDate>Tue, 28 Nov 2006 08:29 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=248</guid>
        </item>
        
        <item>
        <title>great hall #2</title>
        <link>http://andyp.pfastergames.com/pix/?showimage=247</link>
        <description>
	&lt;img src=&quot;http://andyp.pfastergames.com/pix/thumbnails/thumb_20061127093204_great-hall-2.png&quot;&gt;
	&lt;br /&gt;This structure was converted from Valve220 .map format into Wavefront .obj, imported and rendered in Bryce 5.  The structure is from the 1.5 release of the Torque Game Engine.
	</description>
        <pubDate>Mon, 27 Nov 2006 08:24 -0700</pubDate>
	<guid>http://andyp.pfastergames.com/pix/index.php?showimage=247</guid>
        </item>
        
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